I have to admit
that after the seminars and the lectures about quantitative and qualitative
researches, an attempt to distinguish and analyze a design research felt a
little tricky since it all became a mix at one point.
The lecture was
centered on one of the examples we had to read in advance, but it was the
seminar that helped me grasp via all the discussions we went through as a
group.
The design research is an
analysis of the use and performance of certain design artifacts and how the
gained knowledge can be used for improvements (within the field of the
Information Systems in particular). We go with particular topic and ask
particular questions. I also perceive it as an outline of the process of
collecting data, choosing the right tools for this collection and then going
with the right instruments/tools for analyzing the gathered information.
When discussing the possibilities of replicability, what my peers and I concluded was that the broader and more general the conclusions of a research are, the bigger the chances for replicability and vice versa – the more limited they are, the more difficult it gets for a reproduction of the process to be carried out.
The discussion
also led to the reassertion of the concept that design research draws attention
to something “unknown”. Its methods can be structured around an already
existing knowledge as well but only if it is being reshaped in order for new ideas to
be derived providing a better and solid material.
It seems that what
is fundamental about design research are the different types of behaviors –
human and systems one, as this knowledge provides a sense of action and once it
is interpreted it makes one to come up with possible solutions or explanations
about certain practices.
It also seems that
design research depends on a number of factors, main of which are the purpose of
the study, the “theoretical” installation, the characteristics and features of
the chosen sample for observation and then the resources on hand in terms of time,
space, finances.
What I find
interesting is that during the process of research over particular issue it can
become clear how a design method that can be of use is actually borrowed from a
variety of sources. It seems that great part of the methodology is taken from
various arts (architecture, sculpture, arts and crafts, cinema, theater) but
also from different fields such as technology, economics, sociology etc.
The researcher is
free to choose from a set of existing design tools depending on which would be
the most convenient one based on the particular situation and its further
development and complete visualization (having effectiveness on the project by
analyzing all aspects of one complete cycle).
Based on all the above I would like to conclude that the way I understand a design research is that it is a study that allows a view on how to transform an object (or create a new one) in accordance with the newest technical and technological capabilities, relevant social and cultural challenges and the vital needs of the time.
A very interesting review. I agree with your view on design research being hard to distinguish because it mixes all sorts of research types and methods into its design process. Also your view on replicability is quite interesting. I mostly read, and wrote myself, that in social sciences true replicability (research as well as outcome) is not possible. However your input made me reconsider this a bit. I still thing it is not 100% possible, but it is a lot more likely to have the same outcome using the same methods when the original conclusion was very general. And that the more detailed the research question and answer is, the more unlikely it becomes to replicate the study to the full extend.
ReplyDeleteYop,
ReplyDeleteI agree with you on the fact that design research is an analyse of a specific object of element we intended to use. Once we analyzed that and once we analysed in which situation that specific tools works for the best and with the intentional use we aimed for works as well, then we can start gathering data with this, but along the way the process of finding it the perfect is long and repetitive and must be open to mistakes.
It seems after reading a lot of blogs about it that time is the essence of design research. You conclude your reflection with time as well which is altered by social and/or cultural challenges.
I really enjoy the quote from your fellow student and the explanation. This is what the lecturer warned us about, we might be free to change along the way but keeping the essential in the end is important part. Considering this, if every research skipped some key process because it was too long and too boring, the replicate process may be altered and difficult to reproduce !
Thank you for your reflection !